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L’IA générative
L’intelligence artificielle (IA) soulève de nombreuses questions en matière de propriété intellectuelle (PI).
Royaume-Uni | Publication | février 2021
On February 17, 2021, the Financial Reporting Council’s Financial Reporting Lab (the Lab) published a report which looks at the potential use of two forms of technology, virtual and augmented reality (VR and AR), in corporate reporting as part of its investigation and reports into the digital future of corporate reporting. The timeframe for use of VR and AR in reporting is more medium-term–- five to ten years – because first VR and AR need to overcome several regulatory, cost and user challenges before it becomes a key mechanism for company reporting.
They are the application of various technologies (including motion tracking, sound engineering, animation, simulation and video) to create an immersive experience for a user that mimics or seeks to enhance the same physical experience in the real world. The market for VR and AR is currently small but is expected to reach tens of billions by 2025, and although much of the market will be focused on gaming and entertainment, it is anticipated a significant proportion will be in the business arena. The report considers a number of technologies that bridge between a fully physical and a fully digital experience and explores the following:
When the Lab decided to look into VR and AR as possible corporate communications tools, it looked like the use of such technologies was quite niche. For many companies, a move towards more video-based communication remains the current vanguard of digitisation. However, the COVID-19 pandemic has meant an acceleration of technology adoption and this has changed the fundamentals of many aspects of business, including corporate communications. As a result, the Lab decided it was an ideal time to consider how VR and AR might work in corporate reporting, not because it is currently widely used but because of its potential.
The key areas where companies have been experimenting with the use of VR and AR include training, prototyping/design, manufacturing and events. From these experiments, the Lab has identified some key points to consider when thinking about the potential for VR and AR in corporate reporting:
Over the last four years the Lab has looked at several leading-edge and developing technologies and their potential impact on corporate reporting as well as the use of video in corporate reporting. This latest report is the last in the series and now the Lab plans to consolidate all reports published over the last four years that have considered different technologies for use in corporate reporting and produce a single roadmap of the future, with the aim of a final report being released later in 2021.
This UK Supreme Court judgment provides clarification on the English courts’ treatment of jurisdictional challenges in the context of a claim brought against a UK domiciled parent company and its foreign domiciled subsidiary for alleged torts overseas. In so doing, the Supreme Court considered (without making any findings) the circumstances in which a parent company may owe a duty of care to claimants who allege harm caused by its subsidiary. The decision follows the landmark judgment from the UK Supreme Court in Lungowe v Vedanta in 2019 which similarly dealt with issues of parent company liability. This judgment highlights again that an English domiciled parent company may be liable in the English courts for claims brought by non-UK claimants, where the parent company can be shown to owe a duty of care towards the claimants for the acts of its subsidiary.
For more information, see our briefing here.
Publication
L’intelligence artificielle (IA) soulève de nombreuses questions en matière de propriété intellectuelle (PI).
Publication
Depuis 2022, le gouvernement du Canada a apporté trois vagues de modifications à la Loi sur la concurrence (Loi), apportant des modifications importantes aux lois canadiennes sur la concurrence, les plus récentes modifications ayant reçu la sanction royale le 20 juin 2024. Notre publication sur toutes les modifications se trouve ici.
Publication
Les systèmes d’IA générative sont entraînés au moyen de gros volumes de données, souvent tirées de sources du domaine public qui peuvent être protégées par le droit d’auteur ou d’autres droits de propriété intellectuelle, comme un droit sur les bases de données au Royaume-Uni et dans l’UE.
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